#include <nnunixclientsocket.h>
Inheritance diagram for NewNet::UnixClientSocket:

Public Member Functions | |
| UnixClientSocket () | |
| Create a new unconnected unix client socket. | |
| void | connect (const std::string &path) |
| Connect to a unix path. | |
Definition at line 30 of file nnunixclientsocket.h.
| NewNet::UnixClientSocket::UnixClientSocket | ( | ) | [inline] |
This creates a new, unconnected unix client socket. Call connect() to connect the client socket to unix path.
Definition at line 36 of file nnunixclientsocket.h.
| void NewNet::UnixClientSocket::connect | ( | const std::string & | path | ) |
Creates a new descriptor and tries to connect it to the specified path.
Definition at line 26 of file nnunixclientsocket.cpp.
References NewNet::ClientSocket::cannotConnectEvent, NewNet::ClientSocket::connectedEvent, NewNet::Socket::descriptor(), NewNet::Socket::ErrorCannotConnect, NewNet::Socket::ErrorInvalidPath, NewNet::Socket::setDescriptor(), NewNet::Socket::setSocketError(), NewNet::Socket::setSocketState(), NewNet::Socket::SocketConnected, NewNet::Socket::SocketConnecting, NewNet::Socket::socketState(), and NewNet::Socket::SocketUninitialized.
1.5.1